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Thursday, August 25 • 17:00 - 19:00
Cómo destruir realidades para contar historias con Realidad Aumentada / Shaping Reality for AR Storytelling

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En los últimos años, las disciplinas como periodismo y juegos de vídeo han sido invadidas por dos conceptos tecnológicos: Realidad Virtual y Realidad Aumentada. Los rasgos de AR se han hecho concretos en storytelling. ¿Pero cómo podemos prototipar más rápido? Aframe.io comenzó a mostrar el mundo que VR no está lejos de nadie. El desafío aquí es más creativo que técnico. Como Pokemon Go, la importancia está en la historia que más tarde ha sido construida. Queremos mostrar ejemplos concretos y jugar con herramientas para entender cómo esta tecnología

pone el paso para el telepresencia, inmersión y entendimiento de situaciones. Usted va a :

1) Entender los fundamentos de AR 2) Desmitificar la tecnología  AR, y ganar experiencia en como crear y diseñar herramientas. 3) Producir experiencias basadas en historias significativas a través de Storyboard realidad total. 4) Póngase a construir una experiencia que usted llevará a casa.

Habilidades: Tener un poco de experiencia con Transmedia/VR u otras técnicas Storytelling Digitales.

Nivel: Medio

Resultado: Tener la capacidad de aplicar estas técnicas y marcos durante el Hackathon.

Exigencias: Proyector, Sonido y Acceso de Internet.

Perfil/Profile: Hackers, software developers/ Desarrolladores y tecnólogos, Hacks, Journalists, editors / Periodistas, editores, Designers/ Diseñadores, Social, Data Activists/ Activistas Sociales, de datos

Idioma/Language: Español

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In the last years, disciplines like journalism and video games have been invaded by two technological concepts: Virtual Reality and Augmented Reality. AR features have become concrete in storytelling. But, How can we prototype faster? Aframe.io started to show the world that VR is not far from anyone. The challenge here is more creative than technical. Like Pokemon Go, the importance lays in the story which later has been prototyped. We are willing to show concrete examples and play with tools to understand how this technology sets the pace for the telepresence, immersion and understanding of situations. You will :

1) Understand the basics of AR 2) Demystify the AR technology, and gain experience on how to create and design tools. 3) Produce experiences based on meaningful stories through full reality Storyboard. 4) Get hands on and build an experience you will bring home.

Skills: Having some experience with Transmedia/ VR or other Digital Storytelling techniques.

Level: Middle

Outcome: Having the ability to apply this techniques and frameworks during the Hackathon.

Requirements: Projector, Sound and Internet Access.

Team
avatar for Martín Rabaglia

Martín Rabaglia

Tech & Experiences Director, Genosha
I'm an engineer and musician from Buenos Aires Argentina, works as a technology director at Genosha. | I'm founder of the Hackathon Makers and member of IOTBue meetup, | I've been giving several talks about how to mix the digital with real world around several worldwide events : SXSW (USA), Festival Path (BR), DataFest 2014 (AR), MediaParty 2014 (AR). | In recent years participated in various events in Buenos Aires, always focused on the... Read More →

Thursday August 25, 2016 17:00 - 19:00
Sala C 2

Attendees (68)