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Thursday, August 25 • 13:00 - 15:00
Molle Industrial

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How can we create games that foster critical thinking about complex systemic issues? What are the strengths and weaknesses of interactive media when it comes to examining aspects of our real-world systems?

avatar for Paolo Pedercini

Paolo Pedercini

Founder, Molleindustria
Paolo Pedercini is a game developer, artist and educator. He teaches digital media production and experimental game design at the School of Art at Carnegie Mellon University. Since 2003 he works under the project name “Molleindustria” producing provocative games addressing issues of social and environmental justice (McDonald's videogame, Oiligarchy, Phone Story), religion (Faith Fighter) and labor and alienation (Every Day the Same Dream... Read More →

Thursday August 25, 2016 13:00 - 15:00
Sala E

Attendees (7)